These are most often non-interactive, although there may be some
small, slight exceptions (HeartQuake allows one to control a camera viewpoint in
one part of it), and so in some sense they are similar to movies that get stored
in the Media files section of this site. However, they come bundled with their
own executable, and so they are designed for the specific platform(s) that the
executable(s) came with support for. Typically there is quite a bit of software
processing that creates the imagery seen, resulting in the files being
dramatically smaller than media files.
A fine collection of demos were released for DOS. There were
quite a few released for the Amiga as well. So far, TOOGAM has not yet found an
emulator that can sufficiently playback all of Second Reality without errors.
(Some DOS computers can't, either.)
Sites supporting the demoscene include
Hornet Archive and
1: PC Demos showed many of the demos on a DVD, although the presentation was
sub-optimal. (The title of a demo would show over the first part of it, and
Second Reality's credits with its cool music was not fully included in the DVD.
Fortunately that music can be downloaded as a *.S3M file.) Having
said that, it may be worthwhile for those who can more easily play a DVD than to
get a DOS demo working with sound anytime they want to. MindCandy
Volume 2: Amiga Demos was also released.
Released by Future Crew. Winner of the Assemly '93 competition.
This is the sequel to Unreal, winner of the Assembly '94
Released by Iguana
Some source code
for Heartquake's voxel
Search Engine's results for heartq describes
this as follows:
"No explaination of the effect,
non-recompileable. The code is largely dependant
on code libraries that the coders have developed
and is thus somewhat difficult to follow."
A music player, Demo VT, can be downloaded separately as
1.5 of Demo VT, although HeartQuake comes bundled with Demo VT version 1.6.
It is called heartq.002 in the HeartQuake archive but
that file can be renamed to demovt.exe and be used.
Electromotive Force's Verses was the winner of the
Assembly '94 competition.
Pouet page on EMF Verses.
Part of MindCandy (Volume 1).
Textro (by OTM)
It is advised to watch other demonstrations first, including
HeartQuake. This repeats many of the effects but by using
text mode. Some source is released for the part that uses
font redefinition to make some visuals that would be impossible
using a standard character set. Note that the release of Textro
is affected by the Runtime 200 issue of Pascal binaries.
code: Textro 3D Vectors. To deal with the Runtime 200
Fixing Runtime 200 issue of Pascal
Stars (by NoooN)
Winner of Asm95
NoooN logo (1994),
Stars Logo (1995),
X-MAS intro, a demo that should have snowflakes
falling if it is working. The file isnamed z_x-mas.zip
Archive renamed the file to z_x_mas.zip when
cataloged on the last day of June in 1996, but demo
scene news from early 1996 cite the z_x-mas.zip name.)
Source code for Zorlim's X-MAS intro is available from
the Zorlim's Arcade Volleyball section of the
section, because the source code package also contains
code for projects other than just Zorlim's Christmas
Intro, such as ZAV (Zorlim's Arcade Volleyball).
Pascal code credits PCXLOAD
to Zorlim. (It is stored locally here simply to be by
other code, and that other graphics handling routines
are more likely to be on this page than the Freeware
Games page.) For more Zorlim goodness, see what else
the Finnish site
mpoli.fi has on Zorlim.
on Hornet for Zorlim
nVidia has released a number of demos designed to show off a
graphics card. The above hyperlink points to a list with several download pages
to various demos, but the Dusk Ultra hyperlink goes to the normal Dusk page.
The following demos have some extra information relating to them.
the "forest fairy"/"elfian
direct download location,
location found from search results which TOOGAM
found redirects Lynx to
FTP site download
Dawning of ATI says "The Dawn demo
requires Windows XP. There are some people that
say it works on Windows 2000 but I have not
confirmed that. It definitly does not work on
nVidia GeForce FX 5200 or better, or ATI Radeon
9500 or better (through wrapper). There are
reports of people getting by with less (forum post
on nvnews indicating Detenator 42.86, Ti
4200 8x, DirectX 8.1b) by by modifying files or
by using the NVemulate.exe file. Another
post claimed having it work with
Detonator 40 Driver (41.09) and 512MB System
Memory, 128MB Video Memory.
OpenGL Registry Tool (version 1.0.0 according to
Process List), and
may help some lower-end cards get Dawn to work.
Dawn Sleeps with
ATI (a.k.a. The Dawning of ATI): Dawn was
meant to work only with nVidia
cards but it was found that an ATI card could
run some emulation software (which typically
slows performance of things) and still run Dawn
faster than on nVidia's cards. Released by
anonymous MIT Computer Sciences student.
"The wrapper does not work with any other
nVidia demos, including the new Dusk demo."
(renamed locally) (created by madshi,
which the hyperlinked madshi.net
indicates is Mathias Rauen)
contains StartDawn.exe and HookDawn.dll.
"StartDawn searches for Fairy.exe,
Quake3.exe and 3DMark03.exe" else
syntax is StartDawn filename.exe args_ultra.txt
(where the latter parameter starts Dawn
in "Ultra Mode").
OpenGL driver which has
nv_point_sprite extention. Unzip to
\Program Files\Dawn\bin\ folder.
Zip file is 1,756,150 bytes.
for those using AMD Thunderbird
Dusk (Dawn's twin sister)
There might be two Dusks:
GeForce 5900's Dusk (Dawn's sister) and
GeForce 5900 Ultra's
Despite the logic that Dusk could be considered Dawn's
Demos: Dusk has called
the Dusk Demo "Dawn's twin sister in action!"
(local, filename lowercased)
requires, at minimum, a GeForce FX 5900, Windows XP with nVidia drivers (called
Detonator) 44.03, 512MB of system RAM, and 128MB of memory on the video card.
Dusk Ultra 1.1
needs at minimum a GeForce FX 5900, twice as much video card RAM, and the other
requirements just listed.
(the mermaid): "Graphics to Drench Your Senses"
(local, filename lowercased),
designed to showcase the nVidia GeForce 6800.
GeForce 7800 GTX.
Luna Setup v2
(locally renamed to lunastv2.exe)
Mad Mod Mike
Mod Mike column is linked to from
downloads page. Like Luna, this requires GeForce 7800 GTX.
Adrianne Demo (GeForce 8800 or 8600)
Apparently based on a real person, Adrianne Marie Curry.
Adrianne downloads page
Adrianne: GeForce 8800
(renamed locally as adrianst.exe)
and the larger
Adrianne: GeForce 8600
(renamed locally as adiranlt.exe) available for download,
the latter of which was not mentioned on the
of nVidia demos page.
Despite the filename of the Adrianne: GeForce 8600 being
nzd_AdrianneLiteSetup.exe, it is actually larger than the GeForce 8800